Heliodoro

I was hired by a streetstyle clothing brand called Heliodoro to create a pair of pants digitally. This commission included a technical package, an advertisement, and a 3D flat pattern for their brand. I was given concept sketches and PDF’s of the logo to work with. This project honed in on my creative directing skills, my technical design skills, and my fashion knowledge. This project took me a little over a month to complete.

Unreal Engine Process

Using EU, I created one of my first backgrounds for this digital garment piece. The stairwell, neon signs, and camera angles were all done by hand, along with the texture mapping.

Using the LivSync CLO3D add on, I was able to add the walk simulation and record the sequence in Unreal. You can find the technical package here.

Unreal Engine Background for Heliodoro Piece

CLO3D Process

Using CLO3d and the concept sketch, I created the flat pattern and test fit the avatar. I used DAZ3D to make the standard walk cycle, and added top stitching and fabric details to finish the piece. Fabric details included the logo, heat embossed graphics, and the black flames on the CF and CB of the pants.

Anomalous

Using CLO3d and CLO-SET, I created a virtual technical package for a sportswear company. This commission included a manual and guide to creating this piece, such as fabric choice, BOM, color story, and garment details.